| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | add more events | Florian Fischer | 2025-08-20 | 4 | -88/+132 |
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| * | use slog and add game log handler callback | Florian Fischer | 2025-08-20 | 14 | -32/+94 |
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| * | allow more equipments in cav archer challenge | Florian Fischer | 2025-08-20 | 1 | -4/+9 |
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| * | reset the tile of a destroyed permanent to allow the processing of the pile drop | Florian Fischer | 2025-08-20 | 1 | -1/+3 |
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| * | format permanents without a tile | Florian Fischer | 2025-08-20 | 1 | -0/+3 |
| | | | | | This is relevant during pile drops for example. | ||||
| * | include the tile where a pile is dropped in the action | Florian Fischer | 2025-08-20 | 2 | -4/+11 |
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| * | use less margin between buttons | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
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| * | clear the hoverable reset func after the hover was reset | Florian Fischer | 2025-08-20 | 1 | -1/+4 |
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| * | only show permActionPrompt if the stack is empty | Florian Fischer | 2025-08-20 | 1 | -2/+3 |
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| * | do not show wrong and misleading reachable tiles | Florian Fischer | 2025-08-20 | 1 | -11/+0 |
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| * | fix armor parsing and effective XEffect calculation | Florian Fischer | 2025-08-20 | 3 | -8/+39 |
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| * | note that replacement effects are missing | Florian Fischer | 2025-08-20 | 2 | -0/+2 |
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| * | implement mace and add damage dealt events/triggers | Florian Fischer | 2025-08-20 | 7 | -79/+195 |
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| * | triggered actions have no timing restriction | Florian Fischer | 2025-08-20 | 1 | -0/+2 |
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| * | improve timing of declared actions | Florian Fischer | 2025-08-20 | 3 | -20/+63 |
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| * | add message support to the game client | Florian Fischer | 2025-08-20 | 2 | -11/+72 |
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| * | load assets from muhq.space when using a release build | Florian Fischer | 2025-08-20 | 8 | -14/+34 |
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| * | only consider links to YAML cards | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | be more verbose when loading external data | Florian Fischer | 2025-08-20 | 3 | -3/+3 |
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| * | load resources from muhq.space | Florian Fischer | 2025-08-20 | 2 | -4/+6 |
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| * | add flex-direction | Florian Fischer | 2025-08-20 | 1 | -0/+1 |
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| * | release the client into the wild | Florian Fischer | 2025-08-20 | 5 | -43/+79 |
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| * | show card name in permInfo | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
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| * | git enforce slow action timing restrictions | Florian Fischer | 2025-08-20 | 3 | -2/+61 |
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| * | support shroud | Florian Fischer | 2025-08-20 | 2 | -2/+43 |
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| * | support parsing of simple equipment effects | Florian Fischer | 2025-08-20 | 4 | -26/+89 |
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| * | strip reminder text from effects | Florian Fischer | 2025-08-20 | 1 | -1/+10 |
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| * | unify equipment effect wording | Florian Fischer | 2025-08-20 | 26 | -34/+34 |
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| * | fix section TODO in README | Florian Fischer | 2025-08-20 | 1 | -7/+8 |
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| * | add cardlisting prefix for card hover links to blog posts | Florian Fischer | 2025-08-20 | 1 | -4/+15 |
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| * | update missionary and recruit tex | Florian Fischer | 2025-08-20 | 4 | -2/+4 |
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| * | fix broken link in feed item | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | blog about the missionary tweak | Florian Fischer | 2025-08-20 | 2 | -0/+67 |
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| * | update the eco-piece blog post to use sentence-per-line format. | Florian Fischer | 2025-08-20 | 1 | -28/+14 |
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| * | make fmt | Florian Fischer | 2025-08-20 | 3 | -2/+1 |
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| * | allow up to 4 units in cav. archer challenge | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | highlight reachable tiles in hover info | Florian Fischer | 2025-08-20 | 1 | -0/+26 |
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| * | simplify touch detection logic and adapt thresholds | Florian Fischer | 2025-08-20 | 1 | -14/+14 |
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| * | add specialized longtap hover detector | Florian Fischer | 2025-08-20 | 5 | -22/+40 |
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| * | rework hover detection | Florian Fischer | 2025-08-20 | 12 | -84/+137 |
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| * | simplify attacks copying | Florian Fischer | 2025-08-20 | 1 | -3/+1 |
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| * | add range highlight colors | Florian Fischer | 2025-08-20 | 1 | -0/+2 |
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| * | add naive spear implementation | Florian Fischer | 2025-08-20 | 1 | -0/+13 |
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| * | prevent choice index out of bounds errors | Florian Fischer | 2025-08-20 | 1 | -0/+1 |
| | | | | | This can happen if the last x coordinate of a choice is clicked. | ||||
| * | fix recruiter target desc | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | allow tokens to have buy costs | Florian Fischer | 2025-08-20 | 1 | -3/+2 |
| | | | | | | This allows tokens to be affected buy buy cost dependent effects, like the missionary. Additionally, tokens can not be part of a shop or deck anyway. | ||||
| * | update missionary | Florian Fischer | 2025-08-20 | 5 | -8/+73 |
| | | | | | | | | Limit the range of the missionary's full action but increase its effectivnes. The missionary could only really be used unthreatened over multiple turns. Since any unit can be disbanded during upkeep before it is evangelized, the missionary is only a slow destroy effect. Now it is way more potent controlling cheaper units with the first action but it has to be close to the enemy unit making it more vulnerable. | ||||
| * | add more challenges | Florian Fischer | 2025-08-20 | 5 | -28/+155 |
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| * | remove choice if it was not selected | Florian Fischer | 2025-08-20 | 1 | -0/+3 |
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| * | recheck the source position each time | Florian Fischer | 2025-08-20 | 1 | -2/+1 |
| | | | | | This allows the reuse of the targets. | ||||
