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* [rules/ai] remove one headline levelFlorian Fischer2021-04-282-16/+16
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* [html/make] only build rules html with numbered sectionsFlorian Fischer2021-04-281-5/+5
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* [html/make] generate numbered sections and self-contained htmlFlorian Fischer2021-04-281-1/+1
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* [latex/make] change make argument positionsFlorian Fischer2021-04-281-1/+1
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* [exp1] add more experimental designsFlorian Fischer2021-04-2817-4/+155
| | | | | * Taxes * Acceleration
* [generate_card] add latex_name supportFlorian Fischer2021-04-281-1/+1
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* add unit_explanation special cardsFlorian Fischer2021-04-073-4/+136
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* remove out commented shadow tikz codeFlorian Fischer2021-04-071-5/+0
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* markup start of markup explanationFlorian Fischer2021-04-061-2/+2
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* improve actions and introduce triggers and triggered actionsFlorian Fischer2021-04-051-15/+22
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* add introduction and explain used markupFlorian Fischer2021-04-051-13/+26
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* improve permanent's destruction and mention sacrificingFlorian Fischer2021-04-051-5/+7
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* add mathematical definition of rangesFlorian Fischer2021-04-051-4/+6
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* add some new designs to exp1Florian Fischer2021-04-0317-0/+186
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* add waepon enthusiast to equipmentFlorian Fischer2021-04-035-0/+42
| | | | The idea is to have a voltron like Unit in the set to enabling new strategies
* fix german gear wordingFlorian Fischer2021-04-032-3/+3
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* improve tools.html styleFlorian Fischer2021-04-031-20/+52
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* add simple web toolsFlorian Fischer2021-04-023-2/+190
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* only the set headline as link in card listingsFlorian Fischer2021-03-281-1/+1
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* link to set pdfs in card listingFlorian Fischer2021-03-281-1/+1
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* make html depend on the template and tweak sidebar cssFlorian Fischer2021-03-282-34/+35
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* fix html template cssFlorian Fischer2021-03-281-0/+1
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* link the new set renders in the cards pageFlorian Fischer2021-03-281-7/+7
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* fix some more internationalization issuesFlorian Fischer2021-03-2821-28/+29
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* build sets againFlorian Fischer2021-03-2821-306/+391
| | | | | | | | | Sets are generated from all tex card files in the Makefile. Sets tex now uses \includestandalone instead of input. The Makefiles language support is simplified. It now has a default language variable which propagates to all other relevant variables so we have to only pass one make argument to change the build language.
* fix names for Mine!Florian Fischer2021-03-282-2/+2
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* fix intro headline (thx luca :*)Florian Fischer2021-03-281-1/+1
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* [generate_card] fix links in markdown cardsFlorian Fischer2021-03-271-3/+4
| | | | | * use always englisch name as file name * adjust links because we are now under build/<lang>/
* [html] add missing cards pageFlorian Fischer2021-03-272-1/+39
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* fix plate armor and kingFlorian Fischer2021-03-274-5/+5
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* add en and de card listings to web pageFlorian Fischer2021-03-272-23/+55
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* [html] reduce left padding of <ul> in our sidebarsFlorian Fischer2021-03-271-1/+1
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* improve german rulesFlorian Fischer2021-03-272-30/+89
| | | | | | * define shroud, protection from, armor * improve text * introduce tokens and spells
* add german version of cardsFlorian Fischer2021-03-27269-317/+1837
| | | | | | | | | Translatable properties now have the language as subkey (currently en, de). generate_card.py takes an optional argument to select the language. The latex/Makefile has two new targets de and en each building all cards under latex/cards/<lang> and latex/build/<lang>
* add script Makefile, python tooling and run yapf in generate_map_img.pyFlorian Fischer2021-03-274-9/+636
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* improve agressive AI for ranged unitsFlorian Fischer2021-03-262-2/+2
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* adjust the main content position only if necessaryFlorian Fischer2021-03-251-13/+16
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* fix sidebar overlapping with main content and remove white spaceFlorian Fischer2021-03-252-48/+39
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* add exp1Florian Fischer2021-03-2523-1/+206
| | | | | | | Featured mechanics: * marks * discard * discard pile
* s/counters/marksFlorian Fischer2021-03-2510-12/+12
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* add state rules for panic, rage, wardFlorian Fischer2021-03-252-11/+36
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* add YAML links to cards html pageFlorian Fischer2021-03-252-1/+3
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* [kraken] add regenerated latex for changed cardsFlorian Fischer2021-03-185-5/+5
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* [kraken] improve some wordingsFlorian Fischer2021-03-183-5/+5
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* [kraken] place dolphin randomly next to a allied unitFlorian Fischer2021-03-181-1/+3
| | | | | | This change prevents the dolphin from sitting the whole game next to the kraken doing nothing most of the time and costing upkeep resource
* [kraken] improve Tentacle Slap if player have no cards in handFlorian Fischer2021-03-181-1/+1
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* [kraken] reduce upkeep of kraken units and improve kraken' attackFlorian Fischer2021-03-078-8/+8
| | | | | Incremental killing The Kraken with any ranged unit seams stupid and boring.
* nerf galleyFlorian Fischer2021-03-072-4/+4
| | | | | | | | | In a game of The Kraken Galley just seamed ridiculously stated. There fore it's upkeep is increased by one and its movement decreased by one. Galley is designed to be a heavy battle ship and having the fastest movement of all ships feels of. It still has great stats but I think this is balanced in a normal game because it is a great Die! target.
* slightly improve german rulesFlorian Fischer2021-03-071-3/+3
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* [kraken] reduce cost of units, specify dolphin buffs and introduce new cardsFlorian Fischer2021-03-0730-24/+109
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